Improving air quality

Co-designing with doulas

Creating meaningful metrics

Adapting wayfinding


Fostering slow conversation

Playing in public

Reinventing the library

Designing an exhibit

User Experience

Telling the Soofa story

Prototyping an interface


Making eye contact



Gabrielle Clarke is a human-centered designer, design researcher, and strategist from San Diego, California. She graduated from Olin College of Engineering in 2018 with a degree in engineering and a concentration in human-centered design. She loves thinking about challenging problems at the system level, and also refining small details.

She is currently a Product Design Associate at Livongo Health.

Resume / Linkedin


Making eye contact

Performing in public to question cultural norms.

Step 1.    Find people you don't know

Step 2.   Make eye contact with them

Eye contact is a performance piece I made for my Spatial Studio at Parsons Paris.  The text explanation for this piece from my documentation booklet is as follows:

Coming to Paris, I noticed that people rarely make eye contact on the Métro. In my own hometown of San Diego, California, everyone smiles at each other, people wave from their cars, and people are generally friendly to people they don’t know. When I’m on the Métro and I make eye contact with someone, my gaze feels taboo. I thus chose to play with my perception of the world around me by intentionally making eye contact with as many strangers as possible. I rode the Métro across town and wandered around Gare du Nord. In each place, I took an intentionally reserved posture, standing or seated neutrally with my hands clasped in front of me, and allowed my head to turn and my gaze to wander, seeking the eyes of others. I received some funny looks and glares, but some smiles as well.

Eye contact is curiosity, interest, respect, disrespect, threat, acknowledgement, equality.


More details

Artist, 02/2017
Parsons Paris